COMICS
GLOSSARY Andrei
Molotiu posted this excellent list over at the TCJ site. --Writer,
Penciler, Inker, Colorist, Letterer, Editor --Style, Composition, Breakdown,
Layout --Panel, Border, Gutter, Caption, Speech Balloon, Thought Balloon,
Tail, Tier, Borderless Panel, Splash Page --Cartooning as simplification
and generalization; cartooning and identification --from McCloud: the triangular
schema of Reality, Meaning, the Picture Plane --from McCloud: the different
types of panel-to-panel transition (and our critique of them) --from McCloud:
the different types of word-image juxtaposition (and our critique of them)
--Framing --Distance of Framing: Long Shot, Medium Shot, Close-Up, Extreme
Close-up, Extreme Long Shot, etc. --Angle of Framing: Straight-On Angle
(Eye-level), High Angle (Bird?s Eye View), Low Angle (Worm?s Eye View)
--Canted Framing --Point-of-View Shot; Shot/Reverse-Shot, Crosscutting
--Depth of Field: Deep/Shallow Focus --Scene, Sequence --Held-Frame
Sequence, Pan Sequence (Panoramic Breakdown), Following Pan --Montage Panel
--Montage Sequence --Grid/Non-Grid Layout; Shaped Panels; Story
(Narrative)/Poster Layout --Figures of Substitution: Metonymy, Synecdoche,
Metaphor --Timing; Panel-to-Panel and Page-to-Page Rhythm --Polyphony:
the inherent ability of the comic-book medium to juxtapose two or more simultaneous
narrative threads (be they visual, or verbal, or both)
Relevant film terms
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y
| Z <<<
Glossary Index A - abstract
form A type of filmic organization in which the parts relate to
one another through repetition and variation of such visual qualities as shape,
color, rhythm, and direction of movement. Academy
ratio The standardized shape of the film frame established by the
Academy of Motion Picture Arts and Sciences. In the original ratio, the frame
was 11/3 times as wide as it was high (1.33:1); later the width was normalized
at 1.85 times the height (1.85:1). aerial
perspective A cue for suggesting represented depth in the image
by presenting objects in the distance less distinctly than those in the foreground. anamorphic
lens A lens for making widescreen films using regular Academy
ratio frame size. The camera lens takes in a wide field of view and squeezes
it onto the frame, and a similar projector lens unsqueezes the image onto a wide
theater screen. angle
of framing The position of the frame in relation to the subject
it shows: above it, looking down (a high angle); horizontal, on the same level
(a straight-on angle); looking up (a low angle). Also called "camera angle." animation Any
process whereby artificial movement is created by photographing a series of drawings
(See also cel
animation), objects, or computer images one by one. Small changes in position,
recorded frame by frame, create the illusion of movement. aspect
ratio The relationship of the frame’s width to its height. The
standard Academy ratio is currently 1.85:1. associational
form A type of organization in which the film’s parts are juxtaposed
to suggest similarities, contrasts, concepts, emotions, and expressive qualities. asynchronous
sound Sound that is not matched temporally with the movements occurring
in the image, as when dialogue is out of synchronization with lip movements. auteur The
presumed or actual "author" of a film, usually identified as the director. Also
sometimes used in an evaluative sense to distinguish good filmmakers (auteurs)
from bad ones.
axis
of action In the continuity editing system, the imaginary
line that passes from side to side through the main actors, defining the spatial
relations of all the elements of the scene as being to the right or left. The
camera is not supposed to cross the axis at a cut and thus reverse those spatial
relations. Also called the "180° line." (See also 180°
system.) <<<
Glossary Index B -
backlighting Illumination
cast onto the figures in the scene from the side opposite the camera, usually
creating a thin outline of highlighting on those figures. boom A
pole upon which a microphone can be suspended above the scene being filmed and
which is used to change the microphone’s position as the action shifts. <<<
Glossary Index C - camera
angle See angle of framing. canted
framing A view in which the frame is not level; either the right
or left side is lower than the other, causing objects in the scene to appear slanted
out of an upright position. categorical
form A type of filmic organization in which the parts treat distinct
subsets of a topic. For example, a film about the United States might be organized
into fifty parts, each devoted to a single state. cel
animation Animation that uses a series of drawings on pieces of
celluloid, called "cels" for short. Slight changes between the drawings combine
to create an illusion of movement. CGI "Computer-generated
imagery": Using digital software systems to create figures, settings, or other
material in the frame. cheat
cut In the continuity editing system, a cut which presents
continuous time from shot to shot but which mismatches the positions of figures
or objects. cinematography A
general term for all the manipulations of the film strip by the camera in the
shooting phase and by the laboratory in the developing phase. close-up A
framing in which the scale of the object shown is relatively large; most commonly
a person’s head seen from the neck up, or an object of a comparable size that
fills most of the screen. closure The
degree to which the ending of a narrative film reveals the effects of all the
causal events and resolves (or "closes off") all lines of action.
continuity
editing A system of cutting to maintain continuous and clear narrative
action. Continuity editing relies upon matching screen direction, position, and
temporal relations from shot to shot. For specific techniques of continuity editing,
see axis of action, crosscutting, cut-in, establishing shot, eyeline match,
match on action, reestablishing shot, screen direction, shot/reverse shot. contrast In
cinematography, the difference between the brightest and darkest areas within
the frame. crane
shot A shot with a change in framing accomplished by having the
camera above the ground and moving through the air in any direction. crosscutting Editing
that alternates shots of two or more lines of action occurring in different places,
usually simultaneously. cut 1.
In filmmaking, the joining of two strips of film together with a splice. 2. In
the finished film, an instantaneous change from one framing to another. See also
jump cut. cut-in An
instantaneous shift from a distant framing to a closer view of some portion of
the same space. <<<
Glossary Index D - deep
focus A use of the camera lens and lighting that keeps both the
close and distant planes being photographed in sharp focus. deep
space An arrangement of mise-en-scene elements so that there is
a considerable distance between the plane closest to the camera and the one farthest
away. Any or all of these planes may be in focus. depth
of field The measurements of the closest and farthest planes in
front of the camera lens between which everything will be in sharp focus. A depth
of field from five to sixteen feet, for example, would mean everything closer
than five feet and farther than sixteen feet would be out of focus. dialogue
overlap In editing a scene, arranging the cut so that a bit of
dialogue coming from shot A is heard under a shot which shows another character
on another element in the scene. diegesis In
a narrative film, the world of the film’s story. The diegesis includes events
that are presumed to have occurred and actions and spaces not shown onscreen.
See also diegetic
sound, nondiegetic
insert, nondiegetic
sound. diegetic
sound Any voice, musical passage, or sound effect presented as
originating from a source within the film’s world. See also nondiegetic
sound. direct
sound Music, noise, and speech recorded from the event at the moment
of filming; opposite of postsynchronization. discontinuity
editing Any alternative system of joining shots together using
techniques unacceptable within continuity editing principles. Possibilities
would include mismatching of temporal and spatial relations, violations of the
axis of action, and concentration on graphic relationships. See also elliptical
editing, graphic
match, intellectual
montage, jump cut,
nondiegetic
insert, overlapping
editing. dissolve A
transition between two shots during which the first image gradually disappears
while the second image gradually appears; for a moment the two images blend in
superimposition. distance
of framing The apparent distance of the frame from the mise-en-scene
elements. Also called "camera distance" and "shot scale." See also close-up,
extreme
close-up, extreme
long shot, medium_close_up,
medium
shot, plan
américain. distribution One
of the three branches of the film industry; the process of supplying the finished
film to the places where it will be shown. See also exhibition,
production. dolly A
camera support with wheels, used in making tracking shots. dubbing The
process of replacing part or all of the voices on the sound track in order to
correct mistakes or rerecord dialogue. See also postsynchronization. duration In
a narrative film, the aspect of temporal manipulation that involves the time span
presented in the plot and assumed to operate in the story. See also
frequency,
order. <<<
Glossary Index E - editing 1.
In filmmaking, the task of selecting and joining camera takes. 2. In the finished
film, the set of techniques that governs the relations among shots. ellipsis In
a narrative film, the shortening of plot duration achieved by omitting
intervals of story duration. See also elliptical
editing, viewing
time. elliptical
editing Shot transitions that omit parts of an event, causing an
ellipsis in plot and story duration. establishing
shot A shot, usually involving a distant framing, that shows the
spatial relations among the important figures, objects, and setting in a scene. exhibition One
of the three general areas of the film industry; the process of showing the finished
film to audiences. See also distribution,
production.
exposure The
adjustment of the camera mechanism in order to control how much light strikes
each frame of film passing through the aperture. external
diegetic sound Sound represented as coming from a physical source
within the story space and which we assume characters in the scene also hear.
See also internal
diegetic sound. extreme
close-up A framing in which the scale of the object shown is very
large; most commonly, a small object or a part of the body.
extreme
long shot A framing in which the scale of the object shown is very
small; a building, landscape, or crowd of people will fill the screen. eyeline
match A cut obeying the axis of action principle, in which
the first shot shows a person looking off in one direction and the second shows
a nearby space containing what he or she sees. If the person looks left, the following
shot should imply that the looker is offscreen right. <<<
Glossary Index F - fade 1.
Fade-in: A dark screen that gradually brightens as a shot appears. 2. Fade-out:
A shot gradually darkens as the screen goes black. Occasionally, fade-outs brighten
to pure white or to a color. fill
light Illumination from a source less bright than the key light,
used to soften deep shadows in a scene. See also three-point
lighting. film
noir "Dark film," a term applied by French critics to a type of
American film, usually in the detective or thriller genres, with low-key lighting
and a somber mood. film
stock The strip of material upon which a series of still photographs
is registered; it consists of a clear base coated on one side with a light-sensitive
emulsion. filter A
piece of glass or gelatin placed in front of the camera or printer lens to alter
the quality or quantity of light striking the film in the aperture. flashback An
alteration of story order in which the plot moves back to show events that have
taken place earlier than ones already shown. flashforward An
alteration of story order in which the plot presentation moves forward to future
events, then returns to the present. focal
length The distance from the center of the lens to the point at
which the light rays meet in sharp focus. The focal length determines the perspective
relations of the space represented on the flat screen. See also normal
lens, telephoto
lens, wide-angle
lens. focus The
degree to which light rays coming from the same part of an object through different
parts of the lens reconverge at the same point on the film frame, creating sharp
outlines and distinct textures. following
shot A shot with framing that shifts to keep a moving figure onscreen. form The
general system of relationships among the parts of a film. frame A
single image on the strip of film. When a series of frames is projected onto a
screen in quick succession, an illusion of movement is created by the spectator. framing The
use of the edges of the film frame to select and to compose what will be visible
onscreen. frequency In
a narrative film, the aspect of temporal manipulation that involves the number
of times any story event is shown in the plot. See also duration,
order. front
projection Composite process whereby footage meant to appear as
the background of a shot is projected from the front onto a screen; figures in
the foreground are filmed in front of the screen as well. This is the opposite
of rear projection. frontal
lighting Illumination directed into the scene from a position near
the camera. frontality In
staging, the positioning of figures so that they face the viewer. function The
role or effect of any element within the film’s form. <<<
Glossary Index G - gauge The
width of the film strips, measured in millimeters. genres Various
types of films which audiences and filmmakers recognize by their familiar narrative
conventions. Common genres are musical, gangster, and Western films. graphic
match Two successive shots joined so as to create a strong similarity
of compositional elements (e.g., color, shape). <<<
Glossary Index H - hand-held
camera The use of the camera operator’s body as a camera support,
either holding it by hand or using a harness. hard
lighting Illumination that creates sharp-edged shadows. height
of framing The distance of the camera above the ground, regardless
of the angle of framing. high-key
lighting Illumination that creates comparatively little contrast
between the light and dark areas of the shot. Shadows are fairly transparent and
brightened by fill light. <<<
Glossary Index I - ideology A
relatively coherent system of values, beliefs, or ideas shared by some social
group and often taken for granted as natural or inherently true. intellectual
montage The juxtaposition of a series of images to create an abstract
idea not present in any one image. internal
diegetic sound Sound represented as coming from the mind of a character
within the story space. Although we and the character can hear it, we assume that
the other characters cannot. See also external
diegetic sound. interpretation The
viewer’s activity of analyzing the implicit and symptomatic meanings suggested
in a film. See also meaning.
iris A
round, moving mask that can close down to end a scene (iris-out) or emphasize
a detail, or it can open to begin a scene (iris-in) or to reveal more space around
a detail. <<<
Glossary Index J -
jump
cut An elliptical cut that appears to be an interruption of a
single shot. Either the figures seem to change instantly against a constant background,
or the background changes instantly while the figures remain constant. See also
ellipsis.
<<<
Glossary Index K - key
light In the three-point lighting system, the brightest illumination
coming into the scene. See also backlighting,
fill
light, three-point
lighting. <<<
Glossary Index L - lens A
shaped piece of transparent material (usually glass) with either or both sides
curved to gather and focus light rays. Most camera and projector lenses place
a series of lenses within a metal tube to form a compound lens. linearity In
a narrative, the clear motivation of a series of causes and effects that progress
without significant digressions, delays, or irrelevant actions. long
shot A framing in which the scale of the object shown is small;
a standing human figure would appear nearly the height of the screen. long
take A shot that continues for an unusually lengthy time before
the transition to the next shot. low-key
lighting Illumination that creates strong contrast between light
and dark areas of the shot, with deep shadows and little fill light. <<<
Glossary Index M - mask An
opaque screen placed in the camera or printer that blocks part of the frame off
and changes the shape of the photo-graphed image, leaving part of the frame a
solid color. As seen on the screen, most masks are black, although they can be
white or colored. masking In
exhibition, stretches of black fabric that frame the theater scene. Masking can
be adjusted according to the aspect ratio of the film to be projected. match
on action A continuity cut which splices two different views of
the same action together at the same moment in the movement, making it seem to
continue uninterrupted. matte
shot A type of process shot in which different areas of
the image (usually actors and setting) are photographed separately and combined
in laboratory work.
meaning 1.
Referential meaning: Allusion to particular items of knowledge outside
the film which the viewer is expected to recognize. 2. Explicit meaning:
Significance presented overtly, usually in language and often near the film’s
beginning or end. 3. Implicit meaning: Significance left tacit, for the
viewer to discover upon analysis or reflection. 4. Symptomatic meaning:
Significance which the film divulges, often "against its will," by virtue of its
historical or social context.
medium
close-up A framing in which the scale of the object shown is fairly
large; a human figure seen from the chest up would fill most of the screen. medium
long shot A framing at a distance which makes an object about four
or five feet high appear to fill most of the screen vertically. See also plan
américain, the special term for a medium long shot depicting human figures. medium
shot A framing in which the scale of the object shown is of moderate
size; a human figure seen from the waist up would fill most of the screen. mise-en-scene All
of the elements placed in front of the camera to be photographed: the settings
and props, lighting, costumes and make-up, and figure behavior. mixing Combining
two or more sound tracks by recording them onto a single one. mobile
frame The effect on the screen of the moving camera, a zoom
lens, or certain special effects; the framing shifts in relation to
the scene being photographed. See also crane
shot, pan, tilt,
tracking
shot. monochromatic
color design Color design which emphasizes a narrow set of shades
of a single color. montage 1.
A synonym for editing. 2. An approach to editing developed by the Soviet
filmmakers of the 1920s; it emphasizes dynamic, often discontinuous, relationships
between shots and the juxtaposition of images to create ideas not present in either
shot by itself. See also discontinuity
editing, intellectual
montage. montage
sequence A segment of a film that summarizes a topic or compresses
a passage of time into brief symbolic or typical images. Frequently dissolves,
fades, superimpositions, and wipes are used to link the images in a
montage sequence. motif An
element in a film that is repeated in a significant way. motion
control A computerized method of planning and repeating camera
movements on miniatures, models, and process work. motivation The
justification given in the film for the presence of an element. This may be an
appeal to the viewer’s knowledge of the real world, to genre conventions, to narrative
causality, or to a stylistic pattern within the film. <<<
Glossary Index N - narration The
process through which the plot conveys or withholds story information.
The narration can be more or less restricted to character knowledge and more or
less deep in presenting characters’ mental perceptions and thoughts. narrative
form A type of filmic organization in which the parts relate to
each other through a series of causally related events taking place in time and
space. nondiegetic
insert A shot or series of shots cut into a sequence, showing objects
represented as being outside the space of the narrative.
nondiegetic
sound Sound, such as mood music or a narrator’s commentary, represented
as coming from a source outside the space of the narrative.
nonsimultaneous
sound Diegetic sound that comes from a source in time either earlier
or later than the images it accompanies.
normal
lens A lens that shows objects without severely exagger- ating
or reducing the depth of the scene’s planes. In 35mm filming, a normal lens is
35 to 50mm. See also telephoto
lens, wide-angle
lens. <<<
Glossary Index O - offscreen
sound Simultaneous sound from a source assumed to be in the space
of the scene but outside what is visible onscreen. offscreen
space The six areas blocked from being visible on the screen
but still part of the space of the scene: to each side and above and below the
frame, behind the set, and behind the camera. See also space. 180°
system The continuity approach to editing dictates that the camera
should stay on one side of the action to ensure consistent left-right spatial
relations between objects from shot to shot. The 180° line is the same as the
axis of action. See also continuity
editing, screen
direction. order In
a narrative film, the aspect of temporal manipulation that involves the sequence
in which the chronological events of the story are arranged in the plot.
See also duration,
frequency.
overlap A
cue for suggesting represented depth in the film image by placing closer objects
partly in front of more distant ones. overlapping
editing Cuts that repeat part or all of an action, thus expanding
its viewing time and plot duration. <<<
Glossary Index P - pan A
camera movement with the camera body turning to the right or left. On the screen,
it produces a mobile framing which scans the space horizontally. pixillation A
form of single-frame animation in which three- dimensional objects, often people,
are made to move in staccato bursts through the use of stop-action cinematography. plan
américain A framing in which the scale of the object shown is moderately
small; the human figure seen from the shins to the head would fill most of the
screen. This is sometimes referred to as a medium long shot, especially
when human figures are not shown. plan-séquence French
term for a scene handled in a single shot, usually a long take. plot In
a narrative film, all the events that are directly presented to us, including
their causal relations, chronological order, duration, frequency, and spatial
locations. Opposed to story, which is the viewer’s imaginary construction
of all the events in the narrative. See also duration,
ellipsis,
frequency,
order,
viewing_time.
point-of-view
shot (POV shot) A shot taken with the camera placed approximately
where the character’s eyes would be, showing what the character would see; usually
cut in before or after a shot of the character looking. postsynchronization The
process of adding sound to images after they have been shot and assembled. This
can include dubbing of voices, as well as inserting diegetic music or sound
effects. It is the opposite of direct sound. process
shot Any shot involving rephotography to combine two or more images
into one, or to create a special effect; also called "composite shot." See also
matte
shot, rear
projection, special
effects. production One
of the three branches of the film industry; the process of creating the film.
See also distribution,
exhibition. <<<
Glossary Index R - racking
focus Shifting the area of sharp focus from one plane to another
during a shot; the effect on the screen is called "rack focus." rate In
shooting, the number of frames exposed per second; in projection, the number of
frames thrown on the screen per second. If the two are the same, the speed of
the action will appear normal, while a disparity will create slow or fast motion.
The standard rate in sound cinema is 24 frames per second for both shooting and
projection. rear
projection A technique for combining a foreground action with a
background action filmed earlier. The foreground is filmed in a studio, against
a screen; the background imagery is projected from behind the screen. The opposite
of front projection. reestablishing
shot A return to a view of an entire space after a series of closer
shots following the establishing shot. reframing Short
panning or tilting movements to adjust for the figures’ movements, keeping them
onscreen or centered. rhetorical
form A type of filmic organization in which the parts create and
support an argument. rhythm The
perceived rate and regularity of sounds, series of shots, and movements within
the shots. Rhythmic factors include beat (or pulse), accent (or stress), and tempo
(or pace). rotoscope A
machine that projects live-action motion picture frames one by one onto a drawing
pad so that an animator can trace the figures in each frame. The aim is to achieve
more realistic movement in an animated cartoon. <<<
Glossary Index S - scene A
segment in a narrative film that takes place in one time and space or that uses
crosscutting to show two or more simultaneous actions. screen
direction The right-left relationships in a scene, set up in an
establishing shot and determined by the position of characters and objects in
the frame; by the directions of movement; and by the characters’ eyelines. Continuity
editing will attempt to keep screen direction consistent between shots. See
also axis
of action, eyeline
match, 180°
system. segmentation The
process of dividing a film into parts for analysis. sequence Term
commonly used for a moderately large segment of film, involving one complete stretch
of action. In a narrative film, often equivalent to a scene. shallow
focus A restricted depth of field, which keeps only one
plane in sharp focus; the opposite of deep focus. shallow
space Staging the action in relatively few planes of depth; the
opposite of deep space. shot 1.
In shooting, one uninterrupted run of the camera to expose a series of frames.
Also called a take. 2. In the finished film, one uninterrupted image with
a single static or mobile framing. shot/reverse
shot Two or more shots edited together that alternate characters,
typically in a conversation situation. In continuity editing, characters
in one framing usually look left, in the other framing, right. Over-the-shoulder
framings are common in shot/ reverse-shot editing. side
lighting Lighting coming from one side of a person or object,
usually in order to create a sense of volume, to bring out surface tensions, or
to fill in areas left shadowed by light from another source. simultaneous
sound Diegetic sound that is represented as occurring at the same
time in the story as the image it accompanies. size
diminution A cue for suggesting represented depth in the image
by showing objects that are further away as smaller than foreground objects. soft
lighting Illumination that avoids harsh bright and dark areas,
creating a gradual transition from highlights to shadows. sound
bridge 1. At the beginning of one scene, the sound from the previous
scene carries over briefly before the sound from the new scene begins. 2. At the
end of one scene, the sound from the next scene is heard, leading into that scene. sound
over Any sound that is not represented as coming from the space
and time of the images on the screen. This includes both nonsimultaneous diegetic
sound and nondiegetic sounds. See also nondiegetic
sound, nonsimultaneous
sound. sound
perspective The sense of a sound’s position in space, yielded by
volume, timbre, pitch, and, in stereophonic reproduction systems, binaural information. space Most
minimally, any film displays a two-dimensional graphic space, the flat composition
of the image. In films which depict recognizable objects, figures, and locales,
a three-dimensional space is represented as well. At any moment, three-dimensional
space may be directly depicted, as onscreen space, or suggested, as offscreen
space. In narrative film, we can also distinguish between story space, the
locale of the totality of the action (whether shown or not), and plot space, the
locales visibly and audibly represented in the scenes. special
effects A general term for various photographic manipulations that
create fictitious spatial relations in the shot, such as superimposition, matte
shots, and rear projection. story In
a narrative film, all the events that we see and hear, plus all those that we
infer or assume to have occurred, arranged in their presumed causal relations,
chronological order, duration, frequency, and spatial locations. Opposed to plot,
which is the film’s actual presentation of events in the story. See also duration,
ellipsis,
frequency,
order,
space,
viewing
time. storyboard A
tool used in planning film production, consisting of comic-strip-like drawings
of individual shots or phases of shots with descriptions written below each drawing. style The
repeated and salient uses of film techniques characteristic of a single film or
a group of films (for example, a filmmaker’s work or a national movement). superimposition The
exposure of more than one image on the same film strip. synchronous
sound Sound that is matched temporally with the movements occurring
in the images, as when dialogue corresponds to lip movements. <<<
Glossary Index T - take In
filmmaking, the shot produced by one uninterrupted run of the camera. One shot
in the final film may be chosen from among several takes of the same action. technique Any
aspect of the film medium that can be chosen and manipulated in making a film. telephoto
lens A lens of long focal length that affects a scene’s perspective
by enlarging distant planes and making them seem close to the foreground planes.
In 35mm filming, a lens of 75mm length or more. See also normal
lens, wide-angle
lens. three-point
lighting A common arrangement using three directions of light on
a scene; from behind the subjects (backlighting), from one bright source
(key light), and from a less bright source balancing the key light (fill
light). tilt A
camera movement with the camera body swiveling upward or downward on a stationary
support. It produces a mobile framing that scans the space vertically. top
lighting Lighting coming from above a person or object, usually
in order to outline the upper areas of the figure or to separate it more clearly
from the background. tracking
shot A mobile framing that travels through space forward, backward,
or laterally. See also crane
shot, pan, and
tilt. typage A
performance technique of Soviet Montage cinema whereby an actor is given features
believed to characterize a social class or other group. <<<
Glossary Index U - underlighting Illumination
from a point below the figures in the scene. unity The
degree to which a film’s parts relate systematically to each other and provide
motivations for all the elements used. <<<
Glossary Index V - variation In
film form, the return of an element with notable changes. viewing
time The length of time it takes to watch a film when it is projected
at the appropriate speed. <<<
Glossary Index W - whip
pan An extremely fast movement of the camera from side to side,
which briefly causes the image to blur into a set of indistinct horizontal streaks.
Often an imperceptible cut will join two whip pans to create a trick transition
between scenes. wide-angle
lens A lens of short focal length that affects a scene’s perspective
by distorting straight lines near the edges of the frame and by exaggerating the
distance between foreground and background planes. In 35mm filming, a wide-angle
lens is 30mm or less. See also normal
lens, telephoto
lens. wipe A
transition between shots in which a line passes across the screen, eliminating
the first shot as it goes and replacing it with the next one. <<<
Glossary Index Z - zoom
lens A lens with a focal length that can be change during a shot.
A shift toward the telephoto range enlarges the image and flattens its
planes together, giving an impression of magnifying the scene’s space, while a
shift toward the wide-angle range does the opposite. Glossary
Index |