COMICS GLOSSARY

Andrei Molotiu posted this excellent list over at the TCJ site.

--Writer, Penciler, Inker, Colorist, Letterer, Editor
--Style, Composition, Breakdown, Layout
--Panel, Border, Gutter, Caption, Speech Balloon, Thought Balloon, Tail, Tier, Borderless Panel, Splash Page
--Cartooning as simplification and generalization; cartooning and identification
--from McCloud: the triangular schema of Reality, Meaning, the Picture Plane
--from McCloud: the different types of panel-to-panel transition (and our critique of them)
--from McCloud: the different types of word-image juxtaposition (and our critique of them)
--Framing
--Distance of Framing: Long Shot, Medium Shot, Close-Up, Extreme Close-up, Extreme Long Shot, etc.
--Angle of Framing: Straight-On Angle (Eye-level), High Angle (Bird?s Eye View), Low Angle (Worm?s Eye View)
--Canted Framing
--Point-of-View Shot; Shot/Reverse-Shot, Crosscutting
--Depth of Field: Deep/Shallow Focus
--Scene, Sequence
--Held-Frame Sequence, Pan Sequence (Panoramic Breakdown), Following Pan
--Montage Panel
--Montage Sequence
--Grid/Non-Grid Layout; Shaped Panels; Story (Narrative)/Poster Layout
--Figures of Substitution: Metonymy, Synecdoche, Metaphor
--Timing; Panel-to-Panel and Page-to-Page Rhythm
--Polyphony: the inherent ability of the comic-book medium to juxtapose two or more simultaneous narrative threads (be they visual, or verbal, or both)


Relevant film terms

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

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A -

abstract form  A type of filmic organization in which the parts relate to one another through repetition and variation of such visual qualities as shape, color, rhythm, and direction of movement.

Academy ratio  The standardized shape of the film frame established by the Academy of Motion Picture Arts and Sciences. In the original ratio, the frame was 11/3 times as wide as it was high (1.33:1); later the width was normalized at 1.85 times the height (1.85:1).

aerial perspective  A cue for suggesting represented depth in the image by presenting objects in the distance less distinctly than those in the foreground.

anamorphic lens  A lens for making widescreen films using regular Academy ratio frame size. The camera lens takes in a wide field of view and squeezes it onto the frame, and a similar projector lens unsqueezes the image onto a wide theater screen.

angle of framing  The position of the frame in relation to the subject it shows: above it, looking down (a high angle); horizontal, on the same level (a straight-on angle); looking up (a low angle). Also called "camera angle."

animation  Any process whereby artificial movement is created by photographing a series of drawings (See also cel animation), objects, or computer images one by one. Small changes in position, recorded frame by frame, create the illusion of movement.

aspect ratio  The relationship of the frame’s width to its height. The standard Academy ratio is currently 1.85:1.

associational form  A type of organization in which the film’s parts are juxtaposed to suggest similarities, contrasts, concepts, emotions, and expressive qualities.

asynchronous sound  Sound that is not matched temporally with the movements occurring in the image, as when dialogue is out of synchronization with lip movements.

auteur  The presumed or actual "author" of a film, usually identified as the director. Also sometimes used in an evaluative sense to distinguish good filmmakers (auteurs) from bad ones.

axis of action  In the continuity editing system, the imaginary line that passes from side to side through the main actors, defining the spatial relations of all the elements of the scene as being to the right or left. The camera is not supposed to cross the axis at a cut and thus reverse those spatial relations. Also called the "180° line." (See also 180° system.)

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B -

backlighting  Illumination cast onto the figures in the scene from the side opposite the camera, usually creating a thin outline of highlighting on those figures.

boom  A pole upon which a microphone can be suspended above the scene being filmed and which is used to change the microphone’s position as the action shifts.

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C -

camera angle  See angle of framing.

canted framing  A view in which the frame is not level; either the right or left side is lower than the other, causing objects in the scene to appear slanted out of an upright position.

categorical form  A type of filmic organization in which the parts treat distinct subsets of a topic. For example, a film about the United States might be organized into fifty parts, each devoted to a single state.

cel animation  Animation that uses a series of drawings on pieces of celluloid, called "cels" for short. Slight changes between the drawings combine to create an illusion of movement.

CGI  "Computer-generated imagery": Using digital software systems to create figures, settings, or other material in the frame.

cheat cut  In the continuity editing system, a cut which presents continuous time from shot to shot but which mismatches the positions of figures or objects.

cinematography  A general term for all the manipulations of the film strip by the camera in the shooting phase and by the laboratory in the developing phase.

close-up  A framing in which the scale of the object shown is relatively large; most commonly a person’s head seen from the neck up, or an object of a comparable size that fills most of the screen.

closure  The degree to which the ending of a narrative film reveals the effects of all the causal events and resolves (or "closes off") all lines of action.

continuity editing  A system of cutting to maintain continuous and clear narrative action. Continuity editing relies upon matching screen direction, position, and temporal relations from shot to shot. For specific techniques of continuity editing, see axis of action, crosscutting, cut-in, establishing shot, eyeline match, match on action, reestablishing shot, screen direction, shot/reverse shot.

contrast  In cinematography, the difference between the brightest and darkest areas within the frame.

crane shot  A shot with a change in framing accomplished by having the camera above the ground and moving through the air in any direction.

crosscutting  Editing that alternates shots of two or more lines of action occurring in different places, usually simultaneously.

cut  1. In filmmaking, the joining of two strips of film together with a splice. 2. In the finished film, an instantaneous change from one framing to another. See also jump cut.

cut-in  An instantaneous shift from a distant framing to a closer view of some portion of the same space.

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D -

deep focus  A use of the camera lens and lighting that keeps both the close and distant planes being photographed in sharp
focus.

deep space  An arrangement of mise-en-scene elements so that there is a considerable distance between the plane closest to the camera and the one farthest away. Any or all of these planes may be in focus.

depth of field  The measurements of the closest and farthest planes in front of the camera lens between which everything will be in sharp focus. A depth of field from five to sixteen feet, for example, would mean everything closer than five feet and farther than sixteen feet would be out of focus.

dialogue overlap  In editing a scene, arranging the cut so that a bit of dialogue coming from shot A is heard under a shot which shows another character on another element in the scene.

diegesis  In a narrative film, the world of the film’s story. The diegesis includes events that are presumed to have occurred and actions and spaces not shown onscreen. See also diegetic sound, nondiegetic insert, nondiegetic sound.

diegetic sound  Any voice, musical passage, or sound effect presented as originating from a source within the film’s world. See also nondiegetic sound.

direct sound  Music, noise, and speech recorded from the event at the moment of filming; opposite of postsynchronization.

discontinuity editing  Any alternative system of joining shots
together using techniques unacceptable within continuity editing principles. Possibilities would include mismatching of temporal and spatial relations, violations of the axis of action, and concentration on graphic relationships. See also elliptical editing, graphic match, intellectual montage, jump cut, nondiegetic insert, overlapping editing.

dissolve  A transition between two shots during which the first image gradually disappears while the second image gradually appears; for a moment the two images blend in superimposition.

distance of framing  The apparent distance of the frame from the mise-en-scene elements. Also called "camera distance" and "shot scale." See also close-up, extreme close-up, extreme long shot, medium_close_up, medium shot, plan américain.

distribution  One of the three branches of the film industry; the process of supplying the finished film to the places where it will be shown. See also exhibition, production.

dolly  A camera support with wheels, used in making tracking shots.

dubbing  The process of replacing part or all of the voices on the sound track in order to correct mistakes or rerecord dialogue. See also postsynchronization.

duration  In a narrative film, the aspect of temporal manipulation that involves the time span presented in the plot and assumed to operate in the story. See also frequency, order.

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E -

editing  1. In filmmaking, the task of selecting and joining camera takes. 2. In the finished film, the set of techniques that governs the relations among shots.

ellipsis  In a narrative film, the shortening of plot duration achieved by omitting intervals of story duration. See also elliptical editing, viewing time.

elliptical editing  Shot transitions that omit parts of an event, causing an ellipsis in plot and story duration.

establishing shot  A shot, usually involving a distant framing, that shows the spatial relations among the important figures, objects, and setting in a scene.

exhibition  One of the three general areas of the film industry; the process of showing the finished film to audiences. See also distribution, production.

exposure  The adjustment of the camera mechanism in order to control how much light strikes each frame of film passing through the aperture.

external diegetic sound  Sound represented as coming from a physical source within the story space and which we assume characters in the scene also hear. See also internal diegetic sound.

extreme close-up  A framing in which the scale of the object shown is very large; most commonly, a small object or a part of the body.

extreme long shot  A framing in which the scale of the object shown is very small; a building, landscape, or crowd of people will fill the screen.

eyeline match  A cut obeying the axis of action principle, in which the first shot shows a person looking off in one direction and the second shows a nearby space containing what he or she sees. If the person looks left, the following shot should imply that the looker is offscreen right.

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F -

fade  1. Fade-in: A dark screen that gradually brightens as a shot appears. 2. Fade-out: A shot gradually darkens as the screen goes black. Occasionally, fade-outs brighten to pure white or to a color.

fill light  Illumination from a source less bright than the key light, used to soften deep shadows in a scene. See also three-point lighting.

film noir  "Dark film," a term applied by French critics to a type of American film, usually in the detective or thriller genres, with low-key lighting and a somber mood.

film stock  The strip of material upon which a series of still photographs is registered; it consists of a clear base coated on one side with a light-sensitive emulsion.

filter  A piece of glass or gelatin placed in front of the camera or printer lens to alter the quality or quantity of light striking the film in the aperture.

flashback  An alteration of story order in which the plot moves back to show events that have taken place earlier than ones already shown.

flashforward  An alteration of story order in which the plot
presentation moves forward to future events, then returns to the present.

focal length  The distance from the center of the lens to the point at which the light rays meet in sharp focus. The focal length determines the perspective relations of the space represented on the flat screen. See also normal lens, telephoto lens, wide-angle lens.

focus  The degree to which light rays coming from the same part of an object through different parts of the lens reconverge at the same point on the film frame, creating sharp outlines and distinct textures.

following shot  A shot with framing that shifts to keep a moving figure onscreen.

form  The general system of relationships among the parts of a film.

frame  A single image on the strip of film. When a series of frames is projected onto a screen in quick succession, an illusion of movement is created by the spectator.

framing  The use of the edges of the film frame to select and to compose what will be visible onscreen.

frequency  In a narrative film, the aspect of temporal manipulation that involves the number of times any story event is shown in the plot. See also duration, order.

front projection  Composite process whereby footage meant to appear as the background of a shot is projected from the front onto a screen; figures in the foreground are filmed in front of the screen as well. This is the opposite of rear projection.

frontal lighting  Illumination directed into the scene from a position near the camera.

frontality  In staging, the positioning of figures so that they face the viewer.

function  The role or effect of any element within the film’s form.

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G -

gauge  The width of the film strips, measured in millimeters.

genres  Various types of films which audiences and filmmakers recognize by their familiar narrative conventions. Common genres are musical, gangster, and Western films.

graphic match  Two successive shots joined so as to create a strong similarity of compositional elements (e.g., color, shape).

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H -

hand-held camera  The use of the camera operator’s body as a camera support, either holding it by hand or using a harness.

hard lighting  Illumination that creates sharp-edged shadows.

height of framing  The distance of the camera above the ground, regardless of the angle of framing.

high-key lighting  Illumination that creates comparatively little contrast between the light and dark areas of the shot. Shadows are fairly transparent and brightened by fill light.

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I -

ideology  A relatively coherent system of values, beliefs, or ideas shared by some social group and often taken for granted as natural or inherently true.

intellectual montage  The juxtaposition of a series of images to create an abstract idea not present in any one image.

internal diegetic sound  Sound represented as coming from the mind of a character within the story space. Although we and the character can hear it, we assume that the other characters cannot. See also external diegetic sound.

interpretation  The viewer’s activity of analyzing the implicit and symptomatic meanings suggested in a film. See also meaning.

iris  A round, moving mask that can close down to end a scene (iris-out) or emphasize a detail, or it can open to begin a scene (iris-in) or to reveal more space around a detail.

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J -

jump cut  An elliptical cut that appears to be an interruption of
a single shot. Either the figures seem to change instantly against a constant background, or the background changes instantly while the figures remain constant. See also ellipsis.

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K -

key light  In the three-point lighting system, the brightest illumination coming into the scene. See also backlighting, fill light, three-point lighting.

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L -

lens  A shaped piece of transparent material (usually glass) with either or both sides curved to gather and focus light rays. Most camera and projector lenses place a series of lenses within a metal tube to form a compound lens.

linearity  In a narrative, the clear motivation of a series of causes and effects that progress without significant digressions, delays, or irrelevant actions.

long shot  A framing in which the scale of the object shown is small; a standing human figure would appear nearly the height of the screen.

long take  A shot that continues for an unusually lengthy time before the transition to the next shot.

low-key lighting  Illumination that creates strong contrast between light and dark areas of the shot, with deep shadows and little fill light.

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M -

mask  An opaque screen placed in the camera or printer that blocks part of the frame off and changes the shape of the photo-graphed image, leaving part of the frame a solid color. As seen on the screen, most masks are black, although they can be white or colored.

masking  In exhibition, stretches of black fabric that frame the theater scene. Masking can be adjusted according to the aspect ratio of the film to be projected.

match on action  A continuity cut which splices two different views of the same action together at the same moment in the movement, making it seem to continue uninterrupted.

matte shot  A type of process shot in which different areas of the image (usually actors and setting) are photographed separately and combined in laboratory work.

meaning  1. Referential meaning: Allusion to particular items of knowledge outside the film which the viewer is expected to recognize. 2. Explicit meaning: Significance presented overtly, usually
in language and often near the film’s beginning or end. 3. Implicit meaning: Significance left tacit, for the viewer to discover upon analysis or reflection. 4. Symptomatic meaning: Significance which the film divulges, often "against its will," by virtue of its historical or social context.

medium close-up  A framing in which the scale of the object shown is fairly large; a human figure seen from the chest up would fill most of the screen.

medium long shot  A framing at a distance which makes an object about four or five feet high appear to fill most of the screen vertically. See also plan américain, the special term for a medium long shot depicting human figures.

medium shot  A framing in which the scale of the object shown is of moderate size; a human figure seen from the waist up would fill most of the screen.

mise-en-scene  All of the elements placed in front of the camera to be photographed: the settings and props, lighting, costumes and make-up, and figure behavior.

mixing  Combining two or more sound tracks by recording them onto a single one.

mobile frame  The effect on the screen of the moving camera, a zoom lens, or certain special effects; the framing shifts in relation to the scene being photographed. See also crane shot, pan, tilt, tracking shot.

monochromatic color design  Color design which emphasizes a narrow set of shades of a single color.

montage  1. A synonym for editing. 2. An approach to editing developed by the Soviet filmmakers of the 1920s; it emphasizes dynamic, often discontinuous, relationships between shots and the juxtaposition of images to create ideas not present in either shot by itself. See also discontinuity editing, intellectual montage.

montage sequence  A segment of a film that summarizes a topic or compresses a passage of time into brief symbolic or typical images. Frequently dissolves, fades, superimpositions, and wipes are used to link the images in a montage sequence.

motif  An element in a film that is repeated in a significant way.

motion control  A computerized method of planning and repeating camera movements on miniatures, models, and process work.

motivation  The justification given in the film for the presence of an element. This may be an appeal to the viewer’s knowledge of the real world, to genre conventions, to narrative causality, or to a stylistic pattern within the film.

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N -

narration  The process through which the plot conveys or
withholds story information. The narration can be more or less restricted to character knowledge and more or less deep in presenting characters’ mental perceptions and thoughts.

narrative form  A type of filmic organization in which the parts relate to each other through a series of causally related events taking place in time and space.

nondiegetic insert  A shot or series of shots cut into a sequence, showing objects represented as being outside the space of the narrative.

nondiegetic sound  Sound, such as mood music or a narrator’s commentary, represented as coming from a source outside the space of the narrative.

nonsimultaneous sound  Diegetic sound that comes from a source in time either earlier or later than the images it accompanies.

normal lens  A lens that shows objects without severely exagger- ating or reducing the depth of the scene’s planes. In 35mm filming, a normal lens is 35 to 50mm. See also telephoto lens, wide-angle lens.

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O -

offscreen sound  Simultaneous sound from a source assumed to be in the space of the scene but outside what is visible onscreen.

offscreen space  The six areas blocked from being visible on
the screen but still part of the space of the scene: to each side and above and below the frame, behind the set, and behind the camera. See also space.

180° system  The continuity approach to editing dictates that the camera should stay on one side of the action to ensure consistent left-right spatial relations between objects from shot to shot. The 180° line is the same as the axis of action. See also continuity editing, screen direction.

order  In a narrative film, the aspect of temporal manipulation that involves the sequence in which the chronological events of the story are arranged in the plot. See also duration, frequency.

overlap  A cue for suggesting represented depth in the film image by placing closer objects partly in front of more distant ones.

overlapping editing  Cuts that repeat part or all of an action, thus expanding its viewing time and plot duration.

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P -

pan  A camera movement with the camera body turning to the right or left. On the screen, it produces a mobile framing which scans the space horizontally.

pixillation  A form of single-frame animation in which three-
dimensional objects, often people, are made to move in staccato bursts through the use of stop-action cinematography.

plan américain  A framing in which the scale of the object shown is moderately small; the human figure seen from the shins to the head would fill most of the screen. This is sometimes referred to as a medium long shot, especially when human figures are not shown.

plan-séquence  French term for a scene handled in a single shot, usually a long take.

plot  In a narrative film, all the events that are directly presented to us, including their causal relations, chronological order, duration, frequency, and spatial locations. Opposed to story, which is the viewer’s imaginary construction of all the events in the narrative. See also duration, ellipsis, frequency, order, viewing_time.

point-of-view shot (POV shot)  A shot taken with the camera placed approximately where the character’s eyes would be, showing what the character would see; usually cut in before or after a shot of the character looking.

postsynchronization  The process of adding sound to images after they have been shot and assembled. This can include dubbing of voices, as well as inserting diegetic music or sound effects. It is the opposite of direct sound.

process shot  Any shot involving rephotography to combine two or more images into one, or to create a special effect; also called "composite shot." See also matte shot, rear projection, special effects.

production  One of the three branches of the film industry; the process of creating the film. See also distribution, exhibition.

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R -

racking focus  Shifting the area of sharp focus from one plane
to another during a shot; the effect on the screen is called "rack
focus."

rate  In shooting, the number of frames exposed per second; in projection, the number of frames thrown on the screen per second. If the two are the same, the speed of the action will appear normal, while a disparity will create slow or fast motion. The standard rate in sound cinema is 24 frames per second for both shooting and projection.

rear projection  A technique for combining a foreground action with a background action filmed earlier. The foreground is filmed in a studio, against a screen; the background imagery is projected from behind the screen. The opposite of front projection.

reestablishing shot  A return to a view of an entire space after a series of closer shots following the establishing shot.

reframing  Short panning or tilting movements to adjust for the figures’ movements, keeping them onscreen or centered.

rhetorical form  A type of filmic organization in which the parts create and support an argument.

rhythm  The perceived rate and regularity of sounds, series of shots, and movements within the shots. Rhythmic factors include beat (or pulse), accent (or stress), and tempo (or pace).

rotoscope  A machine that projects live-action motion picture frames one by one onto a drawing pad so that an animator can trace the figures in each frame. The aim is to achieve more realistic movement in an animated cartoon.

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scene  A segment in a narrative film that takes place in one time and space or that uses crosscutting to show two or more simultaneous actions.

screen direction  The right-left relationships in a scene, set up in an establishing shot and determined by the position of characters and objects in the frame; by the directions of movement; and by the characters’ eyelines. Continuity editing will attempt to keep screen direction consistent between shots. See also axis of action, eyeline match, 180° system.

segmentation  The process of dividing a film into parts for analysis.

sequence  Term commonly used for a moderately large segment of film, involving one complete stretch of action. In a narrative film, often equivalent to a scene.

shallow focus  A restricted depth of field, which keeps only one plane in sharp focus; the opposite of deep focus.

shallow space  Staging the action in relatively few planes of depth; the opposite of deep space.

shot  1. In shooting, one uninterrupted run of the camera to expose a series of frames. Also called a take. 2. In the finished film, one uninterrupted image with a single static or mobile framing.

shot/reverse shot  Two or more shots edited together that alternate characters, typically in a conversation situation. In continuity editing, characters in one framing usually look left, in the other framing, right. Over-the-shoulder framings are common in shot/
reverse-shot editing.

side lighting  Lighting coming from one side of a person or
object, usually in order to create a sense of volume, to bring out surface tensions, or to fill in areas left shadowed by light from
another source.

simultaneous sound  Diegetic sound that is represented as occurring at the same time in the story as the image it accompanies.

size diminution  A cue for suggesting represented depth in the image by showing objects that are further away as smaller than foreground objects.

soft lighting  Illumination that avoids harsh bright and dark
areas, creating a gradual transition from highlights to shadows.

sound bridge  1. At the beginning of one scene, the sound from the previous scene carries over briefly before the sound from the new scene begins. 2. At the end of one scene, the sound from the next scene is heard, leading into that scene.

sound over  Any sound that is not represented as coming from the space and time of the images on the screen. This includes both nonsimultaneous diegetic sound and nondiegetic sounds. See also nondiegetic sound, nonsimultaneous sound.

sound perspective  The sense of a sound’s position in space, yielded by volume, timbre, pitch, and, in stereophonic reproduction systems, binaural information.

space  Most minimally, any film displays a two-dimensional graphic space, the flat composition of the image. In films which depict recognizable objects, figures, and locales, a three-dimensional space is represented as well. At any moment, three-dimensional space may be directly depicted, as onscreen space, or suggested, as offscreen space. In narrative film, we can also distinguish between story space, the locale of the totality of the action (whether shown or not), and plot space, the locales visibly and audibly represented in the scenes.

special effects  A general term for various photographic manipulations that create fictitious spatial relations in the shot, such as superimposition, matte shots, and rear projection.

story  In a narrative film, all the events that we see and hear, plus all those that we infer or assume to have occurred, arranged in their presumed causal relations, chronological order, duration, frequency, and spatial locations. Opposed to plot, which is the film’s actual presentation of events in the story. See also duration, ellipsis, frequency, order, space, viewing time.

storyboard  A tool used in planning film production, consisting of comic-strip-like drawings of individual shots or phases of shots with descriptions written below each drawing.

style  The repeated and salient uses of film techniques characteristic of a single film or a group of films (for example, a filmmaker’s work or a national movement).

superimposition  The exposure of more than one image on the same film strip.

synchronous sound  Sound that is matched temporally with the movements occurring in the images, as when dialogue corresponds to lip movements.

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take  In filmmaking, the shot produced by one uninterrupted run of the camera. One shot in the final film may be chosen from among several takes of the same action.

technique  Any aspect of the film medium that can be chosen and manipulated in making a film.

telephoto lens  A lens of long focal length that affects a scene’s perspective by enlarging distant planes and making them seem close to the foreground planes. In 35mm filming, a lens of 75mm length or more. See also normal lens, wide-angle lens.

three-point lighting  A common arrangement using three directions of light on a scene; from behind the subjects (backlighting), from one bright source (key light), and from a less bright source balancing the key light (fill light).

tilt  A camera movement with the camera body swiveling upward or downward on a stationary support. It produces a mobile framing that scans the space vertically.

top lighting  Lighting coming from above a person or object, usually in order to outline the upper areas of the figure or to separate it more clearly from the background.

tracking shot  A mobile framing that travels through space forward, backward, or laterally. See also crane shot, pan, and tilt.

typage  A performance technique of Soviet Montage cinema whereby an actor is given features believed to characterize a social class or other group.

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underlighting  Illumination from a point below the figures in the scene.

unity  The degree to which a film’s parts relate systematically to each other and provide motivations for all the elements used.

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variation  In film form, the return of an element with notable changes.

viewing time  The length of time it takes to watch a film when it is projected at the appropriate speed.

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whip pan  An extremely fast movement of the camera from side to side, which briefly causes the image to blur into a set of indistinct horizontal streaks. Often an imperceptible cut will join two whip pans to create a trick transition between scenes.

wide-angle lens  A lens of short focal length that affects a scene’s perspective by distorting straight lines near the edges of the frame and by exaggerating the distance between foreground and background planes. In 35mm filming, a wide-angle lens is 30mm or less. See also normal lens, telephoto lens.

wipe  A transition between shots in which a line passes across the screen, eliminating the first shot as it goes and replacing it with the next one.

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zoom lens  A lens with a focal length that can be change during a shot. A shift toward the telephoto range enlarges the image and flattens its planes together, giving an impression of magnifying the scene’s space, while a shift toward the wide-angle range does the opposite.

Glossary Index