It takes two to tango:: Comic
jams, also knows as Comix Orgys, Saloons, and an assortment of other names are
usually live mostly improvised events. Groups of artists gather to draw collaboratively,
not in the classic sense as many do work with other creators over a longer time
on books, but on the spot and improvisationally. Getting the Jam listed in your local weekly Alt paper is a good idea. As is announcing the event on Message boards like TAC, inxslutz, NACAE, TCJ, the Kingdom, ComicCon, SAVANT, gigposters, etc. Also
check to see if If your community has a public radio station, or college station
that announces events. Send them by email or fax a Media
Alert. But if you want to run a more public one somewhere then you might want to look into local public gathering spaces. Community Halls, Cafés, Bars, Diners, Lounges, meeting halls, whatever works for you. Also atelier/studios can work quite well, like an artist's workshop or a classroom at an art school. Personally we suggest that Cafés and Bars make the best options, especially if they have both food and drink available. For those you can look around the area you would like to hold your Jam in for a Bar or Café that has a nice atmosphere you wont mind spending several hours in, and that won't mind a group of regular customers coming in and taking over part of the space. Ask if they have a slow day, if you can give them guarantied business on a slow day they are much more likely to agree to host you. Of those that aren't willing to have a more formal arrangement, many will at the least not mind if you only need one to 3 booths in the back of the bar or a single large table in the corner of the café. If
you have a studio space you can set it up there. In that case or with any other
space that does not come with food or refreshments, we suggest you provide at
least some nibbles and drink (water coffee tea). A good jam lasts 4 to 8 hours,
snacks are important. If that proves to be a problem, make it a pot luck/BYOB
affair. Get
some paper, a couple of friends
(you don't need to be artists but it helps), and start drawing, that simple....almost.
One of you goes first, drawing a panel, a set of panels or a whole page if you
like. The goal is to start telling a story. At some point, once the first has
taken their turn or is able to communicate what they plan to the next artist,
the next artist picks up where the first leaves off continuing the narrative.
This continues until one of you or the group decides to end the story. It's as
simple and as complicated as that. The only real requirement is that more than
one artist is involved, other than that you can divide up the work any way you
like, here are some examples of how...
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